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Farhaan Hanif

3D Environment & Lighting Artist

Based in Brisbane, I've studied 3D Art & Animation at both QUT & UniSQ, I've also worked with industry partners such as Gameloft & INAP on projects.

 

I'm familiar with the entire 3D production pipeline, and I'm capable at applying it to both games & animations. 3D is my passion and as long as I can work with it, I'm happy to do any project, and I'm eager to keep learning!

For my social medias I go by the username Shiro.

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Skills

  • Full 3D pipeline delivery including concept, modelling, texturing, rigging, animation & rendering.​​​

  • Proficient in Autodesk Maya & Blender with 3+ years experience.

  • Proficient in Adobe Substance Painter, Unity, Unreal, Davinci Resolve and Clip Studio Paint.

  • Experience with C#, JavaScript, HTML & CSS

Education

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Queensland University of Technology, Brisbane QLD

Bachelor of Games & Interactive Environments, 2023-2026​

  • Current GPA of 5.72 on a 7-point grading scale.

  • Developed projects utilising the full 3D pipeline delivery, from concept to rendering.

  • Specialised in 3D modelling, animation, game design, lighting and engine optimisation.​

  • Developed skills in UI & UX design.

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University Of Southern Queensland, Brisbane QLD

3D Modelling Studio, 2022

  • Received a High Distinction ​

  • Developed 3D modelling skills through numerous projects: environment art, realistic prop design & scene set dressing.

  • Utilised Autodesk Maya & Adobe Substance Painter.

University Of Southern Queensland, Brisbane QLD

Editing Lab, 2022

  • Received a High Distinction ​

  • Developed video editing skills for commercial use, including cleaning audio, aligning shots to create a story & colour grading to enhance mood.

  • Utilised Davinci Resolve.

Industry Partners

Gameloft Partnership For Bane Of Darkness

Our team partnered with Gameloft to reimagine one of their original IP, and to bring it to a modern audience, we achieved this through our game Bane Of Darkness. 

Our team worked with guidance and feedback from Gameloft & QUT Tutors to create the game over the course of 2 semesters.

INAP Partnership For Ore Operator

Our team partnered with INAP to create a fun & educational, resource management game called

Ore Operator, to explore the importance of acid drainage prevention in mines.

Our team ideated and received feedback from INAP to create and polish the game over the course of a semester.

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